

When you cast one of these spells, it can’t be dispelled by anyone other than you. These are bard spells for you and don’t count against your number of Spells Known. You learn land-treading and water breathing. Above and Below the WavesĦth-level College of the Deep Dreamer feature The spell ends when you use this feature again. You still control the spell’s ongoing effects.

That creature can maintain concentration on the spell instead of you, and they add your Bardic Inspiration die to Constitution saving throws that they roll to maintain concentration. Choose a creature within 60 feet who can hear you and isn’t currently concentrating on a spell or feature. Use this song only while you are concentrating on a spell. For the duration of the effect, their reach increases by 10 feet, they deal force damage instead of other damage types, and they add your Bardic Inspiration die to their grapple attempts. Choose a willing creature within 60 feet who can hear you. Creatures of their choice within 5 feet of them that hit creatures other than your target with weapon attacks suffer psychic damage equal to your Bardic Inspiration die. Choose a willing creature within 60 feet of you who can hear you. They can add your Bardic Inspiration die to one Dexterity (Stealth) or weapon damage roll that it makes each round.Įryi the Baneful. Choose a creature within 60 feet who can hear you and isn’t currently visible to any creature that is hostile to it. Each song lasts for 1 minute, until you are incapacitated, or until you begin another song.Īetioth the Hunter. As a bonus action, you can expend a use of Bardic Inspiration to choose one of the following options. You can use your Bardic Inspiration to sing to the deep dreamers. You learn the sleep spell, which does not count against your Spells Known. You gain proficiency in the Animal Handling and Arcana skills. College of the Deep Dreamer Features Bard LevelĪbove and Below the Waves, Ancient Lullabyģrd-level College of the Deep Dreamer feature The greatest members of this college have swum in the presence of Dokahi’s brood without fleeing in a panic, and nothing will faze them ever again. When used in battle, the songs of the Deep Dreamers evoke the power of those awful monsters, and the bards’ spells bind lesser enemies in slumber. When a mission concerns the College as a whole, they recruit individuals of strength and valor from all of Vodari’s peoples. In addition to singing these songs themselves, they have taught them to a few awakened whales.īards of the College of the Deep Dreamer must be fearless, for it falls to them to visit the incomprehensibly vast resting-places of Dokahi’s brood, knowing that one false note might doom whole cities. The bards of the College of the Deep Dreamer created powerful songs to keep them asleep. In worlds other than Vodari, they might be called kaiju. They are Dokahi’s eldest children, too immense and powerful to slay. There are strange things that sleep in the deepest reaches of the sea.

It takes some mechanical inspiration from the recent UA College of Spirits.īardic College of the Deep Dreamer | Bardic College of the Sunlit Seas College of the Deep Dreamer Anyway, carving out seriously new space for bardic colleges isn’t always easy, and this one is pretty weird. This subclass is intended for our upcoming “Under the Seas of Vodari.” Like most bardic colleges, I’m sure they claim to be the eldest and most important of all colleges.
